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developmentlevel designui
Level Design and a new UI
Redesigning much of the level and making the UI look nice
Josh
Redesigning much of the level and making the UI look nice
Josh
Polishing, testing, and refining some of the mischief mechanics
Josh
Causing mischief is a main part of the game. I am building out the system of causing trouble and getting rewarded for it.
Josh
Building out an intro tutorial level for a first vertical slice.
Josh
My first development update on Scavenger Squad
Josh