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developmentlevel designui
Level Design and a new UI
Redesigning much of the level and making the UI look nice
Josh

Redesigning much of the level and making the UI look nice
Josh

Polishing, testing, and refining some of the mischief mechanics
Josh

Causing mischief is a main part of the game. I am building out the system of causing trouble and getting rewarded for it.
Josh

Building out an intro tutorial level for a first vertical slice.
Josh

My first development update on Scavenger Squad
Josh